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  2. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    data_item x := 1 data_item y := 0 swap (x, y); After swap() is performed, x will contain the value 0 and y will contain 1; their values have been exchanged. This operation may be generalized to other types of values, such as strings and aggregated data types.

  3. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Is a generalisation of normal compare-and-swap. It can be used to atomically swap an arbitrary number of arbitrarily located memory locations. Usually, multi-word compare-and-swap is implemented in software using normal double-wide compare-and-swap operations. [16] The drawback of this approach is a lack of scalability. Persistent compare-and-swap

  4. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    More generally, there are d! possible orders for a given array, one for each permutation of dimensions (with row-major and column-order just 2 special cases), although the lists of stride values are not necessarily permutations of each other, e.g., in the 2-by-3 example above, the strides are (3,1) for row-major and (1,2) for column-major.

  5. Well-known text representation of geometry - Wikipedia

    en.wikipedia.org/wiki/Well-known_text...

    Each data type has a unique data structure, such as the number of points or linear rings, followed by coordinates in 64-bit double numbers. For example, the geometry POINT(2.0 4.0) is represented as: 00 00000001 4000000000000000 4010000000000000, where: 1-byte integer 00 or 0: big endian; 4-byte integer 00000001 or 1: POINT (2D)