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The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts.The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Lord of the Rings: The Battle for Middle-earth II, The: EA: Fantasy: WIN, X360: Sequel to The Lord of the Rings: The Battle for Middle-earth. 2006: Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, The: EA: Fantasy: WIN: Expansion to The Lord of the Rings: The Battle for Middle-earth II. 2006: LostMagic: Taito ...
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
The Lord of the Rings: The Battle for Middle-earth II: EA Los Angeles: Fantasy: WIN: War of the Ring mode 2006: The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king: EA Los Angeles: Fantasy: WIN: War of the Ring mode 2006: Warhammer 40,000: Dawn of War: Dark Crusade: Relic Entertainment: Sci-fi/Fantasy: WIN ...
The Free Peoples of Middle-Earth begin to explore the lands of Mordor which were closed to them for over a thousand years. Assisting Gandalf, the player learns of the Gúrzyul – powerful servants of the Enemy which, unlike the Nazgûl, did not perish with him, and continue to pose a danger to the people of Middle-Earth. One of the Gúrzyul ...
During battle, a "battle queue" is displayed on-screen. This shows the order in which the player's party and the enemy will take their turns. However, the order of battle can be changed by using abilities to slow down or stun the enemy, or speed up the player characters. Likewise, the enemies can increase their own speed and decrease the party ...
The Lord of the Rings: The Return of the King is a 2003 hack and slash game developed by EA Redwood Shores for the PlayStation 2 and Windows.It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, [5] to mobile by ImaginEngine, [6] and to Mac OS X by Beenox. [4]
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