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  2. Reinforcement - Wikipedia

    en.wikipedia.org/wiki/Reinforcement

    Consequences that lead to appetitive behavior such as subjective "wanting" and "liking" (desire and pleasure) function as rewards or positive reinforcement. [2] There is also negative reinforcement, which involves taking away an undesirable stimulus. An example of negative reinforcement would be taking an aspirin to relieve a headache.

  3. Delayed gratification - Wikipedia

    en.wikipedia.org/wiki/Delayed_gratification

    Engaging in work or an assigned task can generate an effective distraction from a reward and enable a person to wait for a longer delay, as long as the reward is not being flaunted. Having the reward present during work (and easily accessible) creates a negative frustration—akin to teasing—rather than providing motivation.

  4. Motivational salience - Wikipedia

    en.wikipedia.org/wiki/Motivational_salience

    Incentive salience is a cognitive process that grants a "desire" or "want" attribute, which includes a motivational component to a rewarding stimulus. [1] [2] [3] [9] Reward is the attractive and motivational property of a stimulus that induces appetitive behavior – also known as approach behavior – and consummatory behavior. [3]

  5. Stanford marshmallow experiment - Wikipedia

    en.wikipedia.org/wiki/Stanford_marshmallow...

    Additionally, when the children thought about the absent rewards, it was just as difficult to delay gratification as when the reward items were directly in front of them. Conversely, when the children in the experiment waited for the reward and it was not visibly present, they were able to wait longer and attain the preferred reward.

  6. Reward system - Wikipedia

    en.wikipedia.org/wiki/Reward_system

    The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).

  7. Operant conditioning - Wikipedia

    en.wikipedia.org/wiki/Operant_conditioning

    Example: if a rat in a Skinner box gets food when it presses a lever, its rate of pressing will go up. Pressing the lever was positively reinforced. Pressing the lever was positively reinforced. Negative reinforcement (a.k.a. escape) occurs when a behavior (response) is followed by the removal of an aversive stimulus, thereby increasing the ...

  8. “Teen Mom”'s Corey Simms Jokes His Twins with Ex ... - AOL

    www.aol.com/teen-mom-corey-simms-jokes-175240772...

    Simms shares his twin daughters Ali and Aleeah, 14, with Messer, and is dad to daughter Remington with wife Miranda

  9. Time-out (parenting) - Wikipedia

    en.wikipedia.org/wiki/Time-out_(parenting)

    The concept of time-out was invented, [4] named, and used by Arthur W. Staats in his extended work with his daughter (and later son), and was part of a long-term program of behavioral analysis beginning in 1958 that treated various aspects of child development. [5]