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  2. Solid of revolution - Wikipedia

    en.wikipedia.org/wiki/Solid_of_revolution

    Two common methods for finding the volume of a solid of revolution are the disc method and the shell method of integration.To apply these methods, it is easiest to draw the graph in question; identify the area that is to be revolved about the axis of revolution; determine the volume of either a disc-shaped slice of the solid, with thickness δx, or a cylindrical shell of width δx; and then ...

  3. List of centroids - Wikipedia

    en.wikipedia.org/wiki/List_of_centroids

    The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object X {\displaystyle X} in n {\displaystyle n} - dimensional space is the intersection of all hyperplanes that divide X {\displaystyle X} into two parts of equal moment about the hyperplane.

  4. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  5. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Now every quaternion component appears multiplied by two in a term of degree two, and if all such terms are zero what is left is an identity matrix. This leads to an efficient, robust conversion from any quaternion – whether unit or non-unit – to a 3 × 3 rotation matrix.

  7. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.

  8. Milling (machining) - Wikipedia

    en.wikipedia.org/wiki/Milling_(machining)

    There are cutting tools typically used in milling machines or machining centers to perform milling operations (and occasionally in other machine tools). They remove material by their movement within the machine (e.g., a ball nose mill) or directly from the cutter's shape (e.g., a form tool such as a hobbing cutter).

  9. Spotface - Wikipedia

    en.wikipedia.org/wiki/Spotface

    Similar to an endmill but with flat-bottom plunging ability. The tool at E, a counterbore, is also often used for spotfacing in manual machining (not so much in CNC machining). A spotface or spot face is a machined feature in which a certain region of the workpiece (a spot) is faced, providing a smooth, flat, accurately located surface.

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