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Disney board game series: 101 Dalmatians Game (1991) Aladdin: The Magic Carpet Game (1992) Aladdin: The Series (1994) Chip'n Dale: Rescue Rangers Game (1991) Cinderella Storybook (puzzle game) (1989) Disney Presents Cartoon Classics VCR Board Game (1986) Disney Presents Movie Classics VCR Board Game (1980) Disney Princess Gowns & Crowns Game (2005)
A shoot 'em up video game written by Scott Schram Gregory and the Hot Air Balloon: 1996 Win, Mac An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award. [6] The Guardian Legend: 1988 NES A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden: Gumball: 1983 AppII, C64 In the 1st Degree: 1995
Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64 , then for the Apple II , Amiga , and MS-DOS .
Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. [1] It is known for producing home computer conversions of popular arcade games . [ 2 ] Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label.
These games included strategy games such as TradeWars 2002, Food Fight!, [4] Solar Realms Elite, [5] Space Dynasty, Usurper, [6] and Barren Realms Elite. [7] There were also role-playing games (RPG), often derived from earlier email-based games —examples include Seth Robinson 's Legend of the Red Dragon , [ 8 ] popular dystopian RPG ...
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
The larger boards have more strategic combinations available than the smaller boards, and the four player game offers more tactical intrigue than the two-player game. In the 8x8 version of the game, the middle-game involves three main considerations: keep your army together; make jumps as long as possible, particularly diagonally; and avoid ...