Search results
Results from the WOW.Com Content Network
The first version of the UMDF was shipped as part of Windows Media Player version 10 on 2004-10-12. Code-named "Crescent", it was designed to support the Media Transfer Protocol driver, and no public interfaces or documentation were provided for it. Later, Microsoft decided to turn UMDF into a device driver development platform. [3]
A3D 2.0. See EAX support: Thief: The Dark Project: X Also supports A3D 1.0. The Dark Mod, Thief - unofficial spin-off: Thievery UT: TimeShift: Titan Quest * Supported by ALchemy Titan Quest: Immortal Throne * Supported by ALchemy TMNT: TNN Outdoors Pro Hunter: X TOCA Race Driver: X TOCA Race Driver 2: Tom Clancy's Ghost Recon: X
Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.
Ultrawide formats refers to photos, videos, [1] and displays [2] with aspect ratios greater than 2. There were multiple moves in history towards wider formats, including one by Disney, [ 3 ] with some of them being more successful than others.
MPEG-2 and MPEG-4 AAC-LC decoders without SBR support will decode the AAC-LC part of the audio, resulting in audio output with only half the sampling frequency, thereby reducing the audio bandwidth. This usually results in the high-end, or treble , portion of the audio signal missing from the audio product.
CVT major version (1–15) Bits 3–0: CVT minor version (0–15) 12: Bits 7–2: Additional clock precision in 0.25 MHz increments (to be subtracted from byte 9 maximum pixel clock rate) Bits 1–0: Maximum active pixels per line, 2-bit msb 13: Maximum active pixels per line, 8-bit lsb (no limit if 0) 14: Aspect ratio bitmap Bit 7: 4∶3 Bit 6 ...
It is also used in computer monitors, where the term "21:9" can represent aspect ratios of 43:18 (2.3 8:1 or 21.5:9) and 12:5 (2.4:1 or 21.6:9) in addition to 64:27. The wider screen provides advantages in multitasking as well as a more immersive gaming experience, [ 3 ] [ 4 ] and even wider screens with aspect ratios such as 32:9 (allowing for ...
Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.