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  2. Stylus (computing) - Wikipedia

    en.wikipedia.org/wiki/Stylus_(computing)

    In computing, a stylus (or stylus pen) is a small pen-shaped instrument whose tip position on a computer monitor can be detected. It is used to draw, or make selections by tapping. It is used to draw, or make selections by tapping.

  3. Graphics tablet - Wikipedia

    en.wikipedia.org/wiki/Graphics_tablet

    A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.

  4. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A graphics tablet with a pen. A graphics tablet or digitizing tablet is a special tablet similar to a touchpad, but controlled with a pen or stylus that is held and used like a normal pen or pencil. The thumb usually controls the clicking via a two-way button on the top of the pen, or by tapping on the tablet's surface.

  5. Pen computing - Wikipedia

    en.wikipedia.org/wiki/Pen_computing

    Pen computing refers to any computer user-interface using a pen or stylus and tablet, over input devices such as a keyboard or a mouse.. Historically, pen computing (defined as a computer system employing a user-interface using a pointing device plus handwriting recognition as the primary means for interactive user input) predates the use of a mouse and graphical display by at least two ...

  6. Active pen - Wikipedia

    en.wikipedia.org/wiki/Active_pen

    The active pen marketplace has long been dominated by N-trig [2] and Wacom, [3] but newer firms Atmel [4] and Synaptics [5] also offer active pen designs. An active pen is generally larger and has more features than a stylus. Digital pens typically contain internal electronics and have features such as touch sensitivity, input buttons, memory ...

  7. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic technology (also kinaesthetic communication or 3D touch) [1] [2] is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. [3] These technologies can be used to create virtual objects in a computer simulation , to control virtual objects, and to enhance remote control of machines and ...

  8. Windows Ink - Wikipedia

    en.wikipedia.org/wiki/Windows_Ink

    Described as being "a simple blank canvas where you can quickly and easily draw an idea, doodle, create, and solve problems", it is a place where the user can sketch out whatever comes to their mind without launching a full blown drawing program such as SketchBook or Clip Studio Paint. It includes a small subset of features from full-blown ...

  9. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...