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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Any call to a class (static or constructor call), triggers the static constructor execution. Static constructors are thread safe and implement a singleton pattern . When used in a generic programming class, static constructors are called at every new generic instantiation one per type.

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Typically, the base class template will take advantage of the fact that member function bodies (definitions) are not instantiated until long after their declarations, and will use members of the derived class within its own member functions, via the use of a cast; e.g.:

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Thus, calling f x, where f:: a-> b-> c, yields a new function f2:: b-> c that can be called f2 b to produce c. The actual type specifications can consist of an actual type, such as Integer , or a general type variable that is used in parametric polymorphic functions , such as a , or b , or anyType .

  5. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A constructor is a method that is called at the beginning of an object's lifetime to create and initialize the object, a process called construction (or instantiation). Initialization may include an acquisition of resources. Constructors may have parameters but usually do not return values in most languages. See the following example in Java:

  6. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada).

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    The pattern is useful when exactly one object is needed to coordinate actions across a system. More specifically, the singleton pattern allows classes to: [2] Ensure they only have one instance; Provide easy access to that instance; Control their instantiation (for example, hiding the constructors of a class)

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an interface and implemented by subclasses or implemented in a base class and optionally overridden by subclasses.

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python's syntax is simple and consistent, adhering to the principle that "There should be one— and preferably only one —obvious way to do it." The language incorporates built-in data types and structures, control flow mechanisms, first-class functions , and modules for better code reusability and organization.