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  2. Geodesic polyhedron - Wikipedia

    en.wikipedia.org/wiki/Geodesic_polyhedron

    All vertices are valence-6 except the 12 centered at the original vertices which are valence 5 A geodesic polyhedron is a convex polyhedron made from triangles . They usually have icosahedral symmetry , such that they have 6 triangles at a vertex , except 12 vertices which have 5 triangles.

  3. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    A simple list of vertices, and a set of polygons that point to the vertices it uses. Winged-edge in which each edge points to two vertices, two faces, and the four (clockwise and counterclockwise) edges that touch them. Winged-edge meshes allow constant time traversal of the surface, but with higher storage requirements. Half-edge meshes

  5. Hypergraph - Wikipedia

    en.wikipedia.org/wiki/Hypergraph

    The order of an edge = (,) in a directed hypergraph is | | = (| |, | |): that is, the number of vertices in its tail followed by the number of vertices in its head. The definition above generalizes from a directed graph to a directed hypergraph by defining the head or tail of each edge as a set of vertices ( C ⊆ X {\displaystyle C\subseteq X ...

  6. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    The subdivide tool splits faces and edges into smaller pieces by adding new vertices. For example, a square would be subdivided by adding one vertex in the center and one on each edge, creating four smaller squares. The extrude tool is applied to a face or a group of faces. It creates a new face of the same size and shape which is connected to ...

  7. Rhombic triacontahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombic_triacontahedron

    Let φ be the golden ratio.The 12 points given by (0, ±1, ±φ) and cyclic permutations of these coordinates are the vertices of a regular icosahedron.Its dual regular dodecahedron, whose edges intersect those of the icosahedron at right angles, has as vertices the 8 points (±1, ±1, ±1) together with the 12 points (0, ±φ, ± ⁠ 1 / φ ⁠) and cyclic permutations of these coordinates.

  8. Subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Subdivision_surface

    This process takes that mesh and subdivides it, creating new vertices and new faces. The positions of the new vertices in the mesh are computed based on the positions of nearby old vertices, edges, and/or faces. In many refinement schemes, the positions of old vertices are also altered (possibly based on the positions of new vertices).

  9. Graph operations - Wikipedia

    en.wikipedia.org/wiki/Graph_operations

    graph join: . Graph with all the edges that connect the vertices of the first graph with the vertices of the second graph. It is a commutative operation (for unlabelled graphs); [2] graph products based on the cartesian product of the vertex sets: