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  2. Darik's Boot and Nuke - Wikipedia

    en.wikipedia.org/wiki/Darik's_Boot_and_Nuke

    The program is designed to securely erase a hard disk until its data is permanently removed and no longer recoverable, which is achieved by overwriting the data with pseudorandom numbers generated by Mersenne Twister or ISAAC.

  3. CCleaner - Wikipedia

    en.wikipedia.org/wiki/CCleaner

    CCleaner (/ ˈ s iː ˌ k l iː n ər /; originally meaning "Crap Cleaner"), [6] developed by Piriform Software, is a utility used to clean potentially unwanted files and invalid Windows Registry entries from a computer.

  4. Roll20 - Wikipedia

    en.wikipedia.org/wiki/Roll20

    Tyler Wilde, for PC Gamer in 2017, compared using Roll20 and Tabletop Simulator to play Dungeons & Dragons. He wrote that Roll20 "is the cheaper, more practical solution for remote D&D: a clean mapping interface, easy access to official reference material, built-in video chat, and quick dice rolls. More serious players will probably prefer it ...

  5. Clear cache on a web browser - AOL Help

    help.aol.com/articles/clear-cookies-cache...

    Clear your browser's cache in Edge • Clear your browser's cache in Safari • Clear your browser's cache in Firefox • Clear your browser's cache in Chrome. Internet Explorer may still work with some AOL services, but is no longer supported by Microsoft and can't be updated. We recommend you download a new browser.

  6. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL ) is a high-level shading language with a syntax based on the C programming language .

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  9. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.