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  2. The Sims Stories - Wikipedia

    en.wikipedia.org/wiki/The_Sims_Stories

    The Sims Stories is a series of video games from The Sims series released between 2007 and 2008, based on a modified version of The Sims 2 game engine. The modified game engine is optimized for play on systems with weaker specifications, such as laptops .

  3. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims Stories is a series of video games from The Sims series released in 2007–2008 based on a modified version of The Sims 2 game engine. The modified engine is optimized for play on systems with weaker specifications, such as laptops. [17]

  4. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The console versions of The Sims 2 featured local splitscreen multiplayer, a story mode, and an option to control game characters directly, as opposed to queuing options as is traditional Sims gameplay; however, unlike in the Windows PC and Mac OS X versions, it is not possible for Sims to have children or realistically age, as they are only ...

  5. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting.

  6. The Sims 4 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4

    This is an accepted version of this page This is the latest accepted revision, reviewed on 20 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  8. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    Maxis released The Sims 2 in 2004, a sequel title that features a full 3D environment, as opposed to the original's dimetric engine. From 2006 to 2013, all The Sims games and expansion packs were developed by The Sims Studio, and the Maxis logo was not included on The Sims game covers until 2013, with the release of The Sims 3: University Life.

  9. List of Sim video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sim_video_games

    MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It ...