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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).

  3. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The elements of the rotation matrix are not all independent—as Euler's rotation theorem dictates, the rotation matrix has only three degrees of freedom. The rotation matrix has the following properties: A is a real, orthogonal matrix, hence each of its rows or columns represents a unit vector.

  5. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  6. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Similarly, a rotation matrix requires orthogonal basis vectors, so in 3D space the third vector can unambiguously be calculated from the first two vectors with a cross product (though there is ambiguity in the sign of the third vector if improper rotations are allowed).

  7. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    To change the formulas for passive rotations (or find reverse active rotation), transpose the matrices (then each matrix transforms the initial coordinates of a vector remaining fixed to the coordinates of the same vector measured in the rotated reference system; same rotation axis, same angles, but now the coordinate system rotates, rather ...

  8. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    That it is an orthogonal matrix means that its rows are a set of orthogonal unit vectors (so they are an orthonormal basis) as are its columns, making it simple to spot and check if a matrix is a valid rotation matrix. Above-mentioned Euler angles and axis–angle representations can be easily converted to a rotation matrix.

  9. Euler–Rodrigues formula - Wikipedia

    en.wikipedia.org/wiki/Euler–Rodrigues_formula

    is a unit vector representing the axis of rotation. For a pure quaternion = +, the rotated ... The SU(2)-matrix corresponding to a rotation, in terms of its Euler ...