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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In 5th Edition, saving throws are explicitly tied to the ability scores, and carry their names, resulting in six categories of saves. A saving throw is performed similarly to a skill check, with a d20 roll result added to the relevant ability modifier and, if applicable, the proficiency bonus. [12]

  3. Golf swing - Wikipedia

    en.wikipedia.org/wiki/Golf_swing

    The golf swing is a complex motion involving the whole body; the technicalities of the swing are known as golf stroke mechanics. There are differing opinions on what constitutes a "good" golf swing. [1] In Work and Power Analysis of the Golf Swing, Nesbit and Serrano suggest the golf swing has been studied by scientists and mathematicians who have

  4. Saving throw - Wikipedia

    en.wikipedia.org/wiki/Saving_throw

    Saving throws are represented as a numeric value that often changes as the character advances in experience. In order to successfully make a throw, the character must roll dice (often a single 20-sided die ("d20") or three six-sided dice ("3d6")), achieving a result based on the calculated value of the saving throw which is compared against a ...

  5. No-penalty CD vs. savings account: Which is the best choice ...

    www.aol.com/finance/no-penalty-cd-vs-savings...

    No-penalty CDs vs. savings account: How to choose. For many people — including retirees and those on fixed incomes — combining a no-penalty CD and a savings account can offer the best of both ...

  6. Saving vs. investing: How to choose the right strategy to hit ...

    www.aol.com/finance/saving-vs-investing-choose...

    Saving. Investing. Minimal risk. Savings account balances have no risk of declining. Plus, FDIC insurance protects your money in the unlikely event that your bank or credit union goes under ...

  7. Golf instruction - Wikipedia

    en.wikipedia.org/wiki/Golf_instruction

    Golf instruction consists of five primary skills: shots from a tee (most notable: driving that uses a driver), full shots from the ground (mostly known as "iron shots", pitching (or 3/4 shots designed for distance control, chipping (short shots around the green the require less than a full swing), putting (1 club preferably "the putter") and course strategy or gamesmanship.

  8. Everybody's Golf 5 - Wikipedia

    en.wikipedia.org/wiki/Everybody's_Golf_5

    Everybody's Golf 5 introduces a modified version of the "3 click" shot system. Instead of relying completely on the gauge at the bottom to estimate the strength and slice of the shot, the new system encourages you to use the actual character's golf swing to select the power. Once the strength of the shot is determined, the gauge disappears, and ...

  9. Glossary of cue sports terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_cue_sports_terms

    The following is a glossary of traditional English-language terms used in the three overarching cue sports disciplines: carom billiards referring to the various carom games played on a billiard table without pockets; pool, which denotes a host of games played on a table with six pockets; and snooker, played on a large pocket table, and which has a sport culture unto itself distinct from pool.