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  2. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    The programming paradigm used to build programs for almost all computers typically follows an imperative model. [ note 1 ] Digital computer hardware is designed to execute machine code , which is native to the computer and is usually written in the imperative style, although low-level compilers and interpreters using other paradigms exist for ...

  3. Pascal (programming language) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(programming_language)

    Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring.

  4. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    The algorithm has already been explained to a large extent, but there are further optimizations. The new presented method [4] gets along with only 5 arithmetic operations per step (for 8 pixels) and is thus best suitable for low-performate systems.

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  6. k-nearest neighbors algorithm - Wikipedia

    en.wikipedia.org/wiki/K-nearest_neighbors_algorithm

    In statistics, the k-nearest neighbors algorithm (k-NN) is a non-parametric supervised learning method. It was first developed by Evelyn Fix and Joseph Hodges in 1951, [1] and later expanded by Thomas Cover. [2]

  7. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    y=f(x)=.5x+1 or f(x,y)=x-2y+2=0 Positive and negative half-planes. The slope-intercept form of a line is written as = = + where is the slope and is the y-intercept. Because this is a function of only , it can't represent a vertical line.

  8. Ada (programming language) - Wikipedia

    en.wikipedia.org/wiki/Ada_(programming_language)

    SoftTech Inc. (1976), "Evaluation of ALGOL 68, Jovial J3B, Pascal, SIMULA 67, and TACPOL Versus TINMAN - Requirements for a Common High Order Programming Language." - See also: ALGOL 68, Jovial J3B, Pascal, SIMULA 67, and TACPOL (Defense Technical Information Center - DTIC ADA037637, Report Number 1021-14).

  9. UCSD Pascal - Wikipedia

    en.wikipedia.org/wiki/UCSD_Pascal

    UCSD Pascal is a Pascal programming language system that runs on the UCSD p-System, a portable, highly machine-independent operating system. UCSD Pascal was first ...

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