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The USG Ishimura is a fictional spacecraft from the Dead Space franchise of survival horror video games developed by Visceral Games.Known as a "planet-cracker" in-universe, the mining vessel serves as the setting of the 2008 Dead Space and its 2023 remake after its crew recovers an alien artifact on the planet Aegis VII, which transforms them into undead creatures called Necromorphs.
A prequel to Dead Space 2 released in 2010, Dead Space Ignition is an action puzzle video game which follows Franco Delille, an engineer who witnesses the initial Necromorph outbreak on the Sprawl. The ending of Ignition directly sets up the opening of Dead Space 2 , where Delille is ordered to find and free Isaac Clarke from an EarthGov asylum ...
Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts.It was released for PlayStation 3, Windows, and Xbox 360 in January. . The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating ...
Dead Space is a 2008 survival horror game developed by EA Redwood Shores and published by Electronic Arts.It was released for PlayStation 3, Xbox 360, and Microsoft Windows as the debut entry in the Dead Space series.
In the United States, Dead Space 3 was the top-selling game in February 2013, according to the NPD Group. [104] It sold 605,000 copies in North America during its debut month. [105] In the first week of sales in the United Kingdom, Dead Space 3 peaked at number one on sales charts but sales were more than 20% less than those of Dead Space 2. [106]
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The mobile Dead Space takes place in the year 2510, directly before the events of Dead Space 2.The action takes place on the Sprawl, a space station built in the remains of Saturn's moon Titan in a period where humanity survived near-extinction due to resource depletion by mining other planets.
The original Dead Space began production in 2006 at Visceral Games (then EA Redwood Shores); the aim of creator Glen Schofield was to design the most frightening survival horror experience possible at the time, drawing inspiration from the Resident Evil 4, and a range of movies including Event Horizon and Alien.