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Homefront is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting in the near-future against the military occupation of the Western United States by a reunified Korea. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in March 2011.
The Game Award for Game of the Year is an award presented annually by The Game Awards. It is given to a video game judged to deliver the best experience across creative and technical fields. The award is traditionally accepted by the game's directors or studio executives. The process begins with over 100 video game publications and websites ...
The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards.
Kaos Studios was an American video game developer based in New York City, New York. Founded in 2006, the company was most known for developing Frontlines: Fuel of War (2008) and Homefront (2011). It was a subsidiary of publisher THQ until it was shut down in June 2011.
GameFAQs was started as the Video Game FAQ Archive on November 5, 1995, [10] by gamer and programmer Jeff Veasey. The site was created to bring numerous online guides and FAQs from across the internet into one centralized location. [ 11 ]
Homefront: The Revolution is a first-person shooter video game developed by Dambuster Studios. The game was published by Deep Silver for Microsoft Windows, PlayStation 4 and Xbox One in May 2016. It is the reboot/sequel to Homefront. [4]
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Another character used often is an imp-like creature (originally meant to resemble a "darkling" from The Darkness) which represents antagonists, animals, children, or less important characters from a game. Video games, developers, countries, and other entities are often anthropomorphized as box arts, logos, or flags, respectively, with arms and ...