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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...

  3. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows , macOS , and Linux , and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.

  4. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    The measure of how closely lines can be resolved in an image is called spatial resolution, and it depends on properties of the system creating the image, not just the pixel resolution in pixels per inch (ppi). For practical purposes the clarity of the image is decided by its spatial resolution, not the number of pixels in an image.

  5. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the ...

  6. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  7. Sum of absolute differences - Wikipedia

    en.wikipedia.org/wiki/Sum_of_absolute_differences

    In digital image processing, the sum of absolute differences ( SAD) is a measure of the similarity between image blocks. It is calculated by taking the absolute difference between each pixel in the original block and the corresponding pixel in the block being used for comparison. These differences are summed to create a simple metric of block ...

  8. Dots per inch - Wikipedia

    en.wikipedia.org/wiki/Dots_per_inch

    Dots per inch. A close-up of the dots produced by an inkjet printer at draft quality. Actual size is approximately 1⁄4 by 1⁄4 inch (6 by 6 mm). Individual coloured droplets of ink are visible; this sample is about 150 DPI. Dots per inch ( DPI, or dpi [1]) is a measure of spatial printing, video or image scanner dot density, in particular ...

  9. Fill factor (image sensor) - Wikipedia

    en.wikipedia.org/wiki/Fill_factor_(image_sensor)

    The fill factor of an image sensor array is the ratio of a pixel's light sensitive area to its total area. For pixels without microlenses, the fill factor is the ratio of photodiode area to total pixel area, [1] but the use of microlenses increases the effective fill factor, often to nearly 100%, by converging light from the whole pixel area into the photodiode.