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v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...
The UTF-5 proposal used a base 32 encoding, where Punycode is (among other things, and not exactly) a base 36 encoding. The name UTF-5 for a code unit of 5 bits is explained by the equation 2 5 = 32. [4] The UTF-6 proposal added a running length encoding to UTF-5, here 6 simply stands for UTF-5 plus 1. [5]
A binary-to-text encoding is encoding of data in plain text. More precisely, it is an encoding of binary data in a sequence of printable characters. These encodings are necessary for transmission of data when the communication channel does not allow binary data (such as email or NNTP) or is not 8-bit clean. PGP documentation ( RFC 4880) uses ...
ISO/IEC 10646 ( Unicode) v. t. e. UTF-16 ( 16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as code points are encoded with one or two 16-bit code units.
The last code point in Unicode is the last code point in plane 16, U+10FFFF. As of Unicode version 15.1, five of the planes have assigned code points (characters), and seven are named. The limit of 17 planes is due to UTF-16 , which can encode 2 20 code points (16 planes) as pairs of words , plus the BMP as a single word. [ 2 ]
The base62 encoding scheme uses 62 characters. The characters consist of the capital letters A-Z, the lower case letters a-z and the numbers 0–9. It is a binary-to-text encoding scheme that represents binary data in an ASCII string format. [1] [2]
Base64. In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique characters.
A code point is represented by a sequence of code units. The mapping is defined by the encoding. Thus, the number of code units required to represent a code point depends on the encoding: UTF-8: code points map to a sequence of one, two, three or four code units. UTF-16: code units are twice as long as 8-bit code units.