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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...

  3. Comparison of Unicode encodings - Wikipedia

    en.wikipedia.org/.../Comparison_of_Unicode_encodings

    The use of UTF-32 under quoted-printable is highly impractical, but if implemented, will result in 8–12 bytes per code point (about 10 bytes in average), namely for BMP, each code point will occupy exactly 6 bytes more than the same code in quoted-printable/UTF-16. Base64/UTF-32 gets 5 + 1 ⁄ 3 bytes for any code point.

  4. Binary-to-text encoding - Wikipedia

    en.wikipedia.org/wiki/Binary-to-text_encoding

    A binary-to-text encoding is encoding of data in plain text. More precisely, it is an encoding of binary data in a sequence of printable characters. These encodings are necessary for transmission of data when the communication channel does not allow binary data (such as email or NNTP) or is not 8-bit clean. PGP documentation ( RFC 4880) uses ...

  5. UTF-16 - Wikipedia

    en.wikipedia.org/wiki/UTF-16

    ISO/IEC 10646 ( Unicode) v. t. e. UTF-16 ( 16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as code points are encoded with one or two 16-bit code units.

  6. Base62 - Wikipedia

    en.wikipedia.org/wiki/Base62

    The base62 encoding scheme uses 62 characters. The characters consist of the capital letters A-Z, the lower case letters a-z and the numbers 0–9. It is a binary-to-text encoding scheme that represents binary data in an ASCII string format. [1] [2]

  7. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    LEB128. LEB128 or Little Endian Base 128 is a variable-length code compression used to store arbitrarily large integers in a small number of bytes. LEB128 is used in the DWARF debug file format [1] [2] and the WebAssembly binary encoding for all integer literals. [3]

  8. Base64 - Wikipedia

    en.wikipedia.org/wiki/Base64

    Base64. In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique characters.

  9. Six-bit character code - Wikipedia

    en.wikipedia.org/wiki/Six-bit_character_code

    A six-bit character code is a character encoding designed for use on computers with word lengths a multiple of 6. Six bits can only encode 64 distinct characters, so these codes generally include only the upper-case letters, the numerals, some punctuation characters, and sometimes control characters. The 7-track magnetic tape format was ...