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The Game Boy Advance [a] (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance.
(The European frontlit models of "Pink" and "Tribal" only feature small pictures of the Game Boy Advance SP on the sides of the box and Flower/Tattoo patterns on the front, respectively.) The AGS-101 Game Boy Advance SP was the final Nintendo handheld to have backward compatibility with Game Boy and Game Boy Color games in North America and Europe.
Game Boy First of the Game Boy line of handhelds. [1] Plays monochrome games from ROM cartridges. [1] Hardware revisions include the smaller Game Boy Pocket in 1996, and color screened Game Boy Color in 1998. [9] [1] 1,244 games released. [10] Was the best-selling handheld console until 2010 when it was surpassed by the Nintendo DS. [11] 1989 [1]
Quarter Quarter VGA: Nintendo Game Boy Advance LoRes 160: ×: 120 4∶3: 4∶3: 1∶1: 19,200: 23.04K1.111 Nintendo Game Boy (GB), Game Boy Color (GBC); Sega Game Gear (GG) 160: ×: 144 10∶9: 10:9 1∶1: 23,040: 24.19K0.857 Pebble E-Paper Watch: 144: ×: 168 6∶7: 6:7 1∶1: 24,192: 24.32K1.053 Neo Geo Pocket Color: 160: ×: 152 20∶19: 20: ...
The Game Boy Micro [a] is a 32-bit handheld game console made by Nintendo. It was released in Japan on September 13, 2005, and to international markets later that year. It is a miniaturized version of the Game Boy Advance.
Nintendo: VSU-VUE 1995 6 Virtual Boy portable console Silicon-gate CMOS chip Ricoh: Ricoh 2C33 1986 1 Famicom Disk System: Sharp Corporation: Sharp LR35902: 1989 1 Game Boy, Game Boy Color, Game Boy Advance: In Game Boy Advance, it's used for Game Boy/Game Boy Color mode and supports software-mixed PCM as a secondary function. [25] Sharp SM8521 ...
Game Paks for the Game Boy Advance, which uses a 32-bit architecture, could accommodate up to 32 MB of game ROM. The Game Boy Advance was the last major handheld device to use cartridges as its primary storage format. Later systems, like the Nintendo DS and Nintendo 3DS, use game cards, which are similar to SD cards.
The Game Boy was designed by Nintendo Research & Development 1 (R&D1), the team behind the Game & Watch handhelds and video games including Mario Bros. and Donkey Kong. [11] [12] However, early in development, deep disagreements arose between R&D1 division director Gunpei Yokoi and assistant director Satoru Okada.
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