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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]

  3. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  5. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    3.5 mm audio jack 1x HDMI 2.0 1x USB 3.0 590 g (1.3 lb) Discontinued ($350 ($450 with controllers) at release) [54] No Yes No No Yes Yes No No 6DoF dual controllers tracked by HMD Yes Acer AH101 [55] [56] 2017-10-17 Inside-out markerless LCD N/A 1440x1440 15.15 1:1 90 Hz 95º 3.5 mm audio jack 1x HDMI 2.0 1x USB 3.0 350 g

  6. Valve Corporation - Wikipedia

    en.wikipedia.org/wiki/Valve_Corporation

    Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.

  7. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    [73] [74] Epic said that SteamVR is completely integrated into Unreal Engine 4 across Blueprint visual scripting and native code, meaning projects can be built without being dependent on programmer support if needed. [75] Epic's own Showdown tech demo can already be experienced on SteamVR using the Vive headset. [76] [77]

  8. SteamVR - Wikipedia

    en.wikipedia.org/?title=SteamVR&redirect=no

    From a merge: This is a redirect from a page that was merged into another page.This redirect was kept in order to preserve the edit history of this page after its content was merged into the content of the target page.

  9. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). [2] A memory leak has symptoms similar to a number of other problems and generally can only be diagnosed by a programmer with access to the program's source code.