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  2. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The World Editor (or WED for short), is the main editor. With it, the user may position the various objects, assign actions to models (also known as entities) which are defined through scripts, assign textures to level geometry, and build levels using the Binary space partitioning tree (or BSP for short) technique.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz: TypeScript: JavaScript: Yes 2D, 3D HTML5, iOS, Android: MIT: Twine: CSS/JavaScript: 2009 JavaScript: Yes 2D Windows, macOS, Linux, Web application: Depression ...

  4. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...

  5. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    An open world is a level or game designed as nonlinear, open areas with many ways to reach an objective. [7] Some games are designed with both traditional and open-world levels. [8] An open world facilitates greater exploration than a series of smaller levels, [5] or a level with more linear challenges. [9]

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Version 1.1 was released on 21 May 2015, adding improved auto-completion in the code editor, a visual shader editor, a new API to the operating system for managing screens and windows, improved 2D physics and a rewritten 2D engine, better Blender Collada support, and a new dark theme. [64]

  8. Open Wonderland - Wikipedia

    en.wikipedia.org/wiki/Open_Wonderland

    Open Wonderland (originally Project Wonderland) is an open-source toolkit written in Java for creating collaborative 3D virtual worlds. Project Wonderland had been funded by Sun Microsystems since its early development. On January 27, 2010, Sun Microsystems was acquired by Oracle [2] who decided to cease funding. [3]

  9. List of video editing software - Wikipedia

    en.wikipedia.org/wiki/List_of_video_editing_software

    Magix Movie Edit Pro (Windows) Media 100 Suite (macOS) Movavi Video Editor (Windows, macOS) muvee Reveal (Windows, macOS) Nacsport Video Analysis Software (Windows) Pinnacle Studio (Windows) Roxio Creator (Windows) Retouch4me Heal OFX, Dodge&Burn OFX, Color Match OFX (Windows, macOS) ScreenFlow (macOS) Vegas Pro (Windows) – previously Sony Vegas