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  2. Hy (programming language) - Wikipedia

    en.wikipedia.org/wiki/Hy_(programming_language)

    Hy is a dialect of the Lisp programming language designed to interact with Python by translating s-expressions into Python's abstract syntax tree (AST). [2] [3] Hy was introduced at Python Conference (PyCon) 2013 by Paul Tagliamonte. [4] Lisp allows operating on code as data (metaprogramming), thus Hy can be used to write domain-specific ...

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python has very limited support for private variables using name mangling which is rarely used in practice as information hiding is seen by some as unpythonic, in that it suggests that the class in question contains unaesthetic or ill-planned internals. The slogan "we're all responsible users here" is used to describe this attitude.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    The prefix Py-is used to show that something is related to Python. Examples of the use of this prefix in names of Python applications or libraries include Pygame, a binding of Simple DirectMedia Layer to Python (commonly used to create games); PyQt and PyGTK, which bind Qt and GTK to Python respectively; and PyPy, a Python implementation ...

  5. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Below is a simple grammar, defined using the notation of regular expressions and Extended Backus–Naur form. It describes the syntax of S-expressions, a data syntax of the programming language Lisp, which defines productions for the syntactic categories expression, atom, number, symbol, and list:

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Common practice in most Lisp dialects is to use dashes to separate words in identifiers, as in with-open-file and make-hash-table. Dynamic variable names conventionally start and end with asterisks: *map-walls*. Constants names are marked by plus signs: +map-size+. [29] [30]

  7. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  8. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    For example, in Python, to print the string Hello, World! followed by a newline, one only needs to write print ("Hello, World!" In contrast, the equivalent code in C++ [ 7 ] requires the import of the input/output (I/O) software library , the manual declaration of an entry point , and the explicit instruction that the output string should be ...

  9. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime. The TypeScript, [6] Elm [7] and Python [8] languages support structural typing to varying ...