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Rendering generates images from a model. Rendering may simulate light transport to create realistic images or it may create images that have a particular artistic style in non-photorealistic rendering. The two basic operations in realistic rendering are transport (how much light passes from one place to another) and scattering (how surfaces ...
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...
Raster image processor – Rendering component in a printer or printing system; Real-time rendering; Scientific visualization; Software rendering – 3D rendering using a general-purpose CPU (instead of a hardware-accelerated graphics pipeline). Distinction is less clear in the era of GPUs that can run arbitrary code.
By rendering a smaller image and then scaling the image to fill the requested screen space, much less time is required to render the same data. Frameless rendering – where the visualization is no longer presented as a time series of images, but as a single image where different regions are updated over time.
Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.
In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer. [1] Computer graphics can be classified into two distinct categories: raster graphics and vector graphics, with further 2D and 3D variants. Many graphics programs focus exclusively on ...
Image order rendering Rendering methods that iterate over pixels of the screen in order to draw the image (e.g. raytracing). Image plane The plane in the world which is identified with the plane of the display monitor used to view the image that is being rendered. Immediate mode rendering
A GPU is a device able to assist the CPU in calculations. If a scene is to look relatively realistic and predictable under virtual lighting, the rendering software should solve the rendering equation. The rendering equation does not account for all lighting phenomena, but is a general lighting model for computer-generated imagery.