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  2. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent.

  3. Head-of-line blocking - Wikipedia

    en.wikipedia.org/wiki/Head-of-line_blocking

    Head-of-line blocking (HOL blocking) in computer networking is a performance-limiting phenomenon that occurs when a queue of packets is held up by the first packet in the queue. This occurs, for example, in input-buffered network switches , out-of-order delivery and multiple requests in HTTP pipelining .

  4. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. Typical effects include queueing delay , packet loss or the blocking of new connections.

  5. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.

  6. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

  7. Internet Mix - Wikipedia

    en.wikipedia.org/wiki/Internet_Mix

    Network equipment that performs complex manipulation of packets, such as firewalls or VPN routers, often have non-wire rate performance and as such it can not deliver wire rate performance on small 64 byte packets, this is easier at 1500 byte packets - but none of these packet sizes resemble actual traffic seen on the Internet over some time.

  8. Internet checksum - Wikipedia

    en.wikipedia.org/wiki/Internet_checksum

    The checksum calculation is defined as follows: [5] The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero.

  9. Cut-through switching - Wikipedia

    en.wikipedia.org/wiki/Cut-through_switching

    Cut-through switching was one of the important features of IP networks using ATM networks since the edge routers of the ATM network were able to use cell switching through the core of the network with low latency at all points. With higher speed links, this has become less of a problem since packet latency has become much smaller. [citation needed]