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The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game No Time to Explain into a commercial release. Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of SpeedRunners, which landed tinyBuild further publishing deals ...
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Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
[citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.
Weapon-based racing games include games such as Full Auto, Rumble Racing, Grip: Combat Racing, Re-Volt and Blur. There are also Vehicular combat games that employ racing games elements: for example, racing has been featured as a game mode in popular vehicular combat franchises such as Twisted Metal, Destruction Derby and Carmageddon.
Driver '76 is a 2007 action-adventure and driving video game for the PlayStation Portable. [1] It was developed by Ubisoft Reflections and Sumo Digital, and published by Ubisoft, and is the only Driver title for the system. The game is a prequel to Driver: Parallel Lines (2006), set two years prior.
Mattel pioneered the category of handheld electronic video games when it released Auto Race in 1976. [2] [9] [10] It was the first in a line of sports handhelds including Football, Baseball, Basketball, Soccer, and Hockey, as well as non-sports games. In Battlestar Galactica Space Alert, the gear switch of Auto Race is replaced with a red fire ...