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  2. ‘Man vs machine’ race shows AI is not about to overtake ...

    www.aol.com/man-vs-machine-race-shows-101407416.html

    During the AI vs AI race on the morning before the AI vs human contest, the cars were reaching speeds of 200kph. And if it weren’t for the lack of helmets bobbing around the cockpit, they could ...

  3. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    The rules allowed the developers to modify the program between games, an opportunity they said they used to shore up weaknesses in the computer's play that were revealed during the course of the match. Kasparov requested printouts of the machine's log files, but IBM refused, although the company later published the logs on the Internet. [28]

  4. Chinook (computer program) - Wikipedia

    en.wikipedia.org/wiki/Chinook_(computer_program)

    At first, the American Checkers Federation and English Draughts Association were against the participation of a computer in a human championship. When Tinsley resigned his title in protest, the ACF and EDA created the new title Man vs. Machine World Championship, and competition proceeded. Tinsley won with four wins to Chinook's two, with 33 draws.

  5. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    Kasparov won the first match, held in Philadelphia in 1996, by 4–2. Deep Blue won a 1997 rematch held in New York City by 3½–2½. The second match was the first defeat of a reigning world chess champion by a computer under tournament conditions, and was the subject of a documentary film, Game Over: Kasparov and the Machine.

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  7. Man vs. Machine (video game) - Wikipedia

    en.wikipedia.org/wiki/Man_vs._Machine_(video_game)

    Man vs. Machine was a team-based first-person shooter browser game developed by MuchDifferent. The game was playable only once, and created with the sole purpose of breaking the Guinness World Record for "Most players in an online FPS battle," which it achieved on January 29, 2012 with 999 players. [ 1 ]

  8. MiniTSFO - Wikipedia

    en.wikipedia.org/wiki/MiniTSFO

    The Mini TSFO (Training Set, Fire Observation) was the first artillery call-for-fire simulation designed for the personal computer.It was started in 1985 as an outgrowth of a Field Artillery Officer Advanced Course battlefield research project at the U.S. Army Field Artillery School (USAFAS) to develop a concept for incorporating PCs into artillery training, and was completed in 1986.

  9. Game Over: Kasparov and the Machine - Wikipedia

    en.wikipedia.org/wiki/Game_Over:_Kasparov_and...

    Game Over: Kasparov and the Machine is a 2003 documentary film by Vikram Jayanti about the match between Garry Kasparov, the highest-rated chess player in history (at the time), the World Champion for 15 years (1985–2000) and an anti-communist politician, and Deep Blue, a chess-playing computer created by IBM.