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  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  3. Ternary conditional operator - Wikipedia

    en.wikipedia.org/wiki/Ternary_conditional_operator

    For example, to pass conditionally different values as an argument for a constructor of a field or a base class, it is impossible to use a plain if-else statement; in this case we can use a conditional assignment expression, or a function call. Bear in mind also that some types allow initialization, but do not allow assignment, or even that the ...

  4. Help:Conditional expressions - Wikipedia

    en.wikipedia.org/wiki/Help:Conditional_expressions

    However, note that performance suffers when there are more than 100 alternatives. Placing common values earlier in the list of cases can cause the function to execute significantly faster. For each case, either side of the equals sign "=" can be a simple string, a call to a parser function (including #expr to evaulate expressions), or a ...

  5. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    The statement is true if and only if A is false. A slash placed through another operator is the same as ¬ {\displaystyle \neg } placed in front. The prime symbol is placed after the negated thing, e.g. p ′ {\displaystyle p'} [ 2 ]

  6. Conditional operator - Wikipedia

    en.wikipedia.org/wiki/Conditional_operator

    In this example, because someCondition is true, this program prints "1" to the screen. Use the ?: operator instead of an if-then-else statement if it makes your code more readable; for example, when the expressions are compact and without side-effects (such as assignments).

  7. Template:If - Wikipedia

    en.wikipedia.org/wiki/Template:If

    For example, with a template named Template:Template name containing the code {{#ifeq: {{{parameter}}} |u| p | q }}, entering the code {{Template name|parameter=u}} into an article gives "p", but {{Template name|parameter=v}} gives "q". The text of either the then-clause or else-clause is only processed and expanded when triggered.

  8. Category:If-then-else templates - Wikipedia

    en.wikipedia.org/wiki/Category:If-then-else...

    [[Category:If-then-else templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:If-then-else templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  9. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    It is described as a logic-less system because it lacks any explicit control flow statements, like if and else conditionals or for loops; however, both looping and conditional evaluation can be achieved using section tags processing lists and anonymous functions (lambdas).