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AC'97 (Audio Codec '97; also MC'97 for Modem Codec '97) is an audio codec standard developed by Intel Architecture Labs and various codec manufacturers in 1997. The standard was used in motherboards , modems , and sound cards .
The AudioPCI DOS driver included Ensoniq Soundscape 16-bit digital audio and sample-based synthesis support, along with support for Sound Blaster Pro, AdLib Gold, General MIDI, and MT-32. However, without actual hardware for FM synthesis, FM music and sound effects were simulated using samples, often with unacceptable results. Therefore, it was ...
Hardware audio codecs send and receive digital data using buses such as AC'97, SoundWire [5], I²S, SPI, I²C, etc. Most commonly the digital data is linear PCM , and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 for telephony.
To avoid this, some motherboards allow choosing between HDA and AC'97 front panels in the BIOS. Even though the actual audio hardware is HD Audio, the BIOS can be manipulated to allow the use of an AC'97 front panel. Likewise, some modern enclosures have both an "AC'97" and an "HDA" plug at the end of the front-panel audio cable. [citation needed]
For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...
The sound of a bullet entering a person from a close distance may sound nothing like the sound designed in the above example, but since very few people are aware of how such a thing actually sounds, the job of designing the effect is mainly an issue of creating a conjectural sound which feeds the audience's expectations while still suspending ...
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
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