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Download as PDF; Printable version; In other projects ... This is a list of games released for the Windows Mobile Professional operating system (formerly known as ...
Ragnarok Battle Offline is a beat 'em up game for Microsoft Windows created by dojin soft developer French-Bread.The soundtrack is composed by Raito of Lisa-Rec. It is a homage and a spoof of the massively multiplayer online role-playing game Ragnarok Online created by South Korean developer Gravity Corporation.
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
9/10 [14] Call of Pripyat received "favorable" reviews according to the review aggregation website Metacritic . [ 4 ] The game was lauded for its well optimized engine with relatively few bugs and glitches, for example, GameSpot said, "The most stable S.T.A.L.K.E.R. game yet also happens to be the most atmospheric and compelling."
Ragnarok Online (Korean: 라그나로크 온라인, Rageunarokeu Onrain marketed as Ragnarök, and alternatively subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game (MMORPG) created by Gravity based on the manhwa Ragnarok by Lee Myung-jin. It was released in South Korea on 31 August 2002 for Microsoft Windows.
The engine's revamp has allowed for improved and increased performance on most systems. Version 1.5.03 of the game supports MSAA for DirectX 10, while version 1.5.06 added support for DirectX 10.1. In August 2014 the game's X-Ray Engine 1.5.10 source code became available on GitHub under a non-open-source license. [3] [4]
Game Players PC Entertainment called Ragnarok an instantly playable game that plays quickly and easily despite its size and provides a rich gameplay experience "despite its unsophisticated appearance". [5] In a 2007 retrospective, The Escapist called Ragnarok "the most brutally unforgiving" depiction of Norse mythology in computer games. [6]
While in the Western world it was common to have video game tie-ins to a film, this was the first time this trend was followed in the domestic Czech market. [1] The development team had some input from the filmmakers, in terms of ensuring the enemies are the same in both mediums.