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  2. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.

  3. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    This sense of delegation as programming language feature making use of the method lookup rules for dispatching so-called self-calls was defined by Lieberman in his 1986 paper "Using Prototypical Objects to Implement Shared Behavior in Object-Oriented Systems".

  4. pytest - Wikipedia

    en.wikipedia.org/wiki/Pytest

    It is a common pattern in software testing to send values through test functions and check for correct output. In many cases, in order to thoroughly test functionalities, one needs to test multiple sets of input/output, and writing such cases separately would cause duplicate code as most of the actions would remain the same, only differing in input/output values.

  5. Selenium (software) - Wikipedia

    en.wikipedia.org/wiki/Selenium_(software)

    At the same time, Simon Stewart at ThoughtWorks developed a superior browser automation tool called WebDriver. In 2009, after a meeting between the developers at the Google Test Automation Conference, it was decided to merge the two projects, and call the new project Selenium WebDriver, or Selenium 2.0. [7]

  6. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The Decorator Pattern (or an implementation of this design pattern in Python - as the above example) should not be confused with Python Decorators, a language feature of Python. They are different things. Second to the Python Wiki: The Decorator Pattern is a pattern described in the Design Patterns Book.

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  8. UTF-8 - Wikipedia

    en.wikipedia.org/wiki/UTF-8

    This led to the idea that text in Chinese and other languages would take more space in UTF-8. However, text is only larger if there are more of these code points than 1-byte ASCII code points, and this rarely happens in the real-world documents due to spaces, newlines, digits, punctuation, English words, and (depending on document format) markup.