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The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS. As a response ...
Sonic 1 SMS Remake and Sonic 2 SMS Remake are unofficial remakes of the 8-bit Sonic the Hedgehog and Sonic the Hedgehog 2 Master System games, released in 2019 and 2020 respectively for Microsoft Windows and Android. The remakes feature widescreen gameplay and add new playable characters, levels, and game mechanics from other Sonic games. [33] [34]
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by licensed distributors in ...
Destroying Robotnik's machine ends the game. A brief animation shows Sonic's return to the first zone, with animals liberated from Dr. Robotnik. [citation needed] If Sonic reaches the end of any zone's Act 1 or Act 2 while holding at least 50 rings, a large ring appears through which he can jump to enter a bonus stage. In them, Sonic is ...
Some SNK staff formed Dimps the following year, and developed original 2D Sonic games—Sonic Advance (2001), Sonic Advance 2 (2002), and Sonic Advance 3 (2004)—for Nintendo's Game Boy Advance (GBA). [92] [93] Sonic Advance was the first original Sonic game released for a Nintendo console after Sega and Nintendo's fierce rivalry in the 1990s.
Somari was developed by the homebrew developer Hummer Team, [10] though they are credited in-game as Somari Team. [8] The game's levels are based on the Sega Genesis version of the first Sonic game, with the exception of the Scrap Brain Zone, while the bonus stages are based on the Master System and Game Gear versions. [8]
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Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis.