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The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:
This may be automatic, or a special destruction method may be called on the object. In class-based languages with deterministic object lifetime, notably C++, a destructor is called when an instance is deleted, before the memory is deallocated. In C++, destructors differ from constructors in various ways.
In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.
Perhaps the most well-known example is C++, an object-oriented extension of the C programming language. Due to the design requirements to add the object-oriented paradigm on to an existing procedural language, message passing in C++ has some unique capabilities and terminologies. For example, in C++ a method is known as a member function.
In the raw .NET paradigm, the nondeterministic destruction model overrides the protected Finalize method of the root Object class, while the deterministic model is implemented through the IDisposable interface method Dispose (which the C++/CLI compiler turns the destructor into). Objects from C# or VB.NET code that override the Dispose method ...
An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.
override - Specifies that a method or property declaration is an override of a virtual member or an implementation of a member of an abstract class. readonly - Declares a field that can only be assigned values as part of the declaration or in a constructor in the same class. unsafe - Specifies an unsafe context, which allows the use of pointers.
Virtual functions allow a program to call methods that don't necessarily even exist at the moment the code is compiled. [citation needed] In C++, virtual methods are declared by prepending the virtual keyword to the function's declaration in the base class. This modifier is inherited by all implementations of that method in derived classes ...