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VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.
X3D (Extensible 3D) is a set of royalty-free ISO/IEC standards for declaratively representing 3D computer graphics.X3D includes multiple graphics file formats, programming-language API definitions, and run-time specifications for both delivery and integration of interactive network-capable 3D data.
An open file format is a file format for storing digital data, defined by a published specification usually maintained by a standards organization, and which can be used and implemented by anyone.
MTBF—Mean Time Between Failures; MTU—Maximum Transmission Unit; MT—Machine Translation; MUA—Mail User Agent; ... VRML—Virtual Reality Modeling Language;
OpenVRML is a free and open-source software project that makes it possible to view three-dimensional objects in the VRML and X3D formats in Internet-based applications. [1] The software was initially developed by Chris Morley; since 2000 the project has been led by Braden McDaniel.
In November 1994, VRML, a standard file format for representing Web-based, real-time interactive 3D environments, was introduced. The introduction of VRML, backed by SGI and other companies, lessened the future potential of VREAM's proprietary VREAMScript language. To mitigate its risks, VREAM adopted the approach of supporting both VRML and ...
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The emergence of Web3D dates back to 1994, with the advent of VRML, a file format designed to store and display 3D graphical data on the World Wide Web. [1] In October 1995, at Internet World, Template Graphics Software demonstrated a 3D/VRML plug-in for the beta release of Netscape 2.0 by Netscape Communications. [2]