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  2. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    The new challenges, learning potential, and consistent struggles of these games also make video games motivating and entertaining for the user. Gee takes a personal approach to explaining how the immersive, interactive world of a video game engages the player in ways that formal education may fall short.

  5. Not only a matter of education - HuffPost

    images.huffingtonpost.com/2012-10-31-FormarNot...

    standards and broader objectives in the pursuit of educational goals. Second, these standards and assessment-based reforms also included the involvement and feedback of various stakeholders in both the public and the private sector. Some of these reforms focused primarily on the provision of better services for students, such as

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  7. Trump could be offered second state visit to UK, Telegraph ...

    www.aol.com/news/trump-could-offered-second...

    Downing Street and the Foreign Office are preparing to offer the incoming U.S. president an invitation once he is back in the White House, the report said, without citing specific sourcing. The ...

  8. New Orleans attacker believed to have acted alone - FBI - AOL

    www.aol.com/scene-just-horrific-witnesses-tell...

    The suspect in the New Orleans attack that killed 14 people on New Year's Day is believed to have acted alone in a "premeditated and evil act," the FBI has said. The latest information is counter ...

  9. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.