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For simple software, when the mouse starts to move, the software will count the number of "counts" or "mickeys" received from the mouse and will move the cursor across the screen by that number of pixels (or multiplied by a rate factor, typically less than 1). The cursor will move slowly on the screen, with good precision.
A writing process is a set of mental and physical steps that someone takes to create any type of text. Almost always, these activities require inscription equipment, either digital or physical: chisels, pencils, brushes, chalk, dyes, keyboards, touchscreens, etc.; each of these tools has unique affordances that influence writers' workflows. [1]
In dynamic layout, text elements move in relation to one another. Letters and words may move away from one another on a 2D plane, or in three-dimensional space. Likewise, scrolling typography can scroll across the flat screen, or can appear to recede or advance. An iconic example is the Star Wars opening crawl inspired by the Flash Gordon serials.
In this text navigation mode the ‘cursor’, often depicted as a blinking vertical line, appears within the text on-screen. The user can then navigate throughout the text by using the arrow navigation keys to cause the cursor to move; typically changing the cursor's location in increments of character position horizontally and of text line vertically.
A mouse is a small handheld device pushed over a horizontal surface. A mouse moves the graphical pointer by being slid across a smooth surface. The conventional roller-ball mouse uses a ball to create this action: the ball is in contact with two small shafts that are set at right angles to each other.
The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).
A process can also add messages to its own queue. To accept user input, and for other reasons, each thread with a window must continuously retrieve messages from its queue, and act on them. A programmer makes the process do that by writing a loop that calls GetMessage (which blocks for a message and retrieves it), and then calls DispatchMessage ...
Writing is a cognitive and social activity involving neuropsychological and physical processes. The outcome of this activity, also called "writing", and sometimes a "text", is a series of physically inscribed, mechanically transferred, or digitally represented symbols. The interpreter or activator of a text is called a "reader". [2]