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DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.
A particle-beam weapon uses a high-energy beam of atomic or subatomic particles to damage the target by disrupting its atomic and/or molecular structure. A particle-beam weapon is a type of space-based directed-energy weapon, which directs focused energy toward a target using atomic scale particles.
Proton is a compatibility layer that allows Windows games to run on Linux-based operating systems. [1] Proton is developed by Valve in cooperation with developers from CodeWeavers . [ 2 ] It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games.
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D9VK – An obsolete fork of DXVK for adding Direct3D 9 support, [174] included with Steam/Proton on Linux. [175] On December 16, 2019 D9VK was merged into DXVK. [176] D8VK – An obsolete fork of DXVK for adding Direct3D 8 support on Linux. [177] It was merged with DXVK version 2.4 which was released on July 10, 2024.
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A replica of the ghost trap used in the original film. The proton pack, designed and built by Dr. Egon Spengler, is a man-portable cyclotron system (and indeed Dr. Peter Venkman refers to the proton packs in one scene as "unlicensed nuclear accelerators"), [3] that is used to create a charged particle beam—composed of protons—that is fired by the particle thrower (also referred to as the ...