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Scratch 3.0 was first announced by the Scratch Team in 2016. Several public alpha versions were released between then and January 2018, after which the pre-beta "Preview" versions were released. [60] A beta version of Scratch 3.0 was released on 1 August 2018. [61] for use on most browsers; with the notable exception of Internet Explorer. [62]
As of 2014, GPU acceleration was removed in Flash Player 11.8 onwards for Pixel Bender scripts. Pixel Bender was an older technology for writing high-performance CPU-based image processing filters. This disrupted a number of less well-endowed projects, including MIT's Scratch, which could not find the manpower to rapidly recode their applications.
The following other wikis use this file: Usage on ar.wikipedia.org سكراتش (لغة برمجة) Usage on bn.wikipedia.org স্ক্র্যাচ
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32.0.0.380 Beta / May 14, 2020; 4 years ... and its download page was removed two days later. ... resulting in the disruption of some projects like MIT's Scratch, ...
MIT: A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox ...
The term has been used by educational theorists in South Korea [3] and in Latin America. [5] According to a report in Forbes magazine, schools such as the Korea Advanced Institute of Science and Technology or KAIST are actively exploring Education 3.0. [3]
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