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HDL simulators are software packages that simulate expressions written in one of the hardware description languages, such as VHDL, Verilog, SystemVerilog. This page is intended to list current and historical HDL simulators, accelerators, emulators, etc.
Unlike in software compiler design, where the register-transfer level is an intermediate representation and at the lowest level, the RTL level is the usual input that circuit designers operate on. In fact, in circuit synthesis, an intermediate language between the input register transfer level representation and the target netlist is sometimes ...
Limited support for RTL languages. It's mainly used for creating ASS subtitles. Uses libass, making the ASS effects appear correctly in the internal media player. Amara: Proprietary, formerly GNU AGPL: Web-based Yes ? SRT, SSA, SBV, VTT, DFXP, ITT, SCC and CAP formats. [2]
SoCEDS, a set of development tools, utility programs, run-time software, and application examples to help you develop software for SoC FPGA embedded systems. DSP Builder, a tool that creates a seamless bridge between the MATLAB /Simulink tool and Quartus Prime software, so FPGA designers have the algorithm development, simulation, and ...
In computer science, register transfer language (RTL) is a kind of intermediate representation (IR) that is very close to assembly language, such as that which is used in a compiler. It is used to describe data flow at the register-transfer level of an architecture . [ 1 ]
Wireless network cards for computers require control software to make them function (firmware, device drivers). This is a list of the status of some open-source drivers for 802.11 wireless network cards. Location of the network device drivers in a simplified structure of the Linux kernel.
The LCL consists of a collection of units that provide components and classes especially for visual tasks. It is based on the Free Pascal libraries RTL and FCL.By binding platform-specific widgetsets it supports platform-sensitive software development for several operating systems including Android, Desktop Linux, Mac OS X and Windows.
The 1073 players all built on a common SDK (firmware+OS) provided by Realtek. This meant that they were all essentially similar in performance and interface. It also meant that producing these players was very easy for manufacturers, all they had to do was create the hardware and Realtek provided the software.