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Download QR code; Print/export Download as PDF; ... Teach Your Monster to Read [19] is a series of games that has helped millions of children learn to read, funded by ...
Monster Choir, the English-translated name for the Chinese (怪兽合唱团) and Korean (몬스터 합창단) versions of My Singing Monsters, are special versions of the game licensed to Yodo1 Games only for use in China and South Korea respectively. Monster Choir shares many similarities with the main game, but also features many differences ...
The user may select which track to decorate with each product that is bought. Edison will then compliment the user for the choice. Once four items are bought, a Lightbulb Powerup (since the lightbulb was invented by Thomas Edison) is won. This game intends to teach the user about coins of the United States dollar and how to count them out properly.
Another early entry in the monster-taming genre was the fantasy-themed Jade Cocoon (1998) by Genki, which saw a cult classic 2001 follow-up, Jade Cocoon 2. [ 12 ] [ 13 ] While Pokémon and Digimon continued to release new games throughout the ensuing years, in 2011, Level-5 developed the monster-taming game Ni No Kuni: Wrath of the White Witch ...
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In 2005, Henderson founded the religion of Pastafarianism in response to the Kansas State Board of Education's decision to teach intelligent design alongside evolution in schools. [4] He requested that "Pastafarianism" be taught alongside intelligent design and "logical conjecture based on overwhelming observable evidence". [ 5 ]
Through the protagonist's efforts, the Devotees win over the Warriors by playing music and invite the Bards' slaves down to their abbey; the Warriors assist the Alchemists in dealing with the monster; the Alchemists teach the Bards about their shared ancestry and help the Devotees with their dying plants; and the Bards perform a concert for the ...
Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.