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Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]
Part of the Maker Education Initiative, Thinkery was selected to host a resident Maker and engage local youth in STEAM learning through making-oriented projects. The Smithsonian Latino Center selected Thinkery as a host site for their Young Ambassadors Program — a nationally recognized program for graduating high school seniors.
Jay Saul Silver is an electrical engineer and toy inventor from Cocoa Beach, Florida. Silver is the Founder and CEO of JoyLabz and MaKey MaKey and was the first-ever Maker Research Scientist at Intel. [1]
Sylvia Libow Martinez. Sylvia Libow Martinez an American engineer whose book Invent To Learn: Making, Tinkering, and Engineering in the Classroom[1] co-authored with Gary S. Stager has been acknowledged as the "bible" of the school Maker Movement. She, with this one book, is largely collected by libraries worldwide.
Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a complex question ...
The maker culture is a contemporary subculture representing a technology-based extension of DIY culture [citation needed] that intersects with hardware -oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware.
On a yearly basis, the energy index was down 4.9%. The food index increased 2.1% in October over the last year, with food prices rising 0.2% month over month — proving to be a sticky category ...
SteamHead[inconsistent] is a non-profit organization dedicated to promoting the role of design in education. [1] Inspired by the Maker movement and S.T.E.A.M. education, Steam Head has a mandate to "empower communities through creativity." The organization is supported by sponsors such as the British Council, [2] and local charities and schools ...