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  2. Multi-agent pathfinding - Wikipedia

    en.wikipedia.org/wiki/Multi-agent_pathfinding

    Example of Multi-Agent Path Finding in a grid environment. The problem of Multi-Agent Pathfinding ( MAPF ) is an instance of multi-agent planning and consists in the computation of collision-free paths for a group of agents from their location to an assigned target.

  3. Feedforward (behavioral and cognitive science) - Wikipedia

    en.wikipedia.org/wiki/Feedforward_(behavioral...

    Feedforward, Behavior and Cognitive Science is a method of teaching and learning that illustrates or indicates a desired future behavior or path to a goal. [1] Feedforward provides information, images, etc. exclusively about what one could do right in the future, often in contrast to what one has done in the past.

  4. Learning pathway - Wikipedia

    en.wikipedia.org/wiki/Learning_pathway

    In the Learning Paths methodology, a learning path is created for the entire job done by an employee. By looking at learning as a complete process rather than a single event, a learning path enables employers and employees to find new ways to drive out time, waste, and variability in training, which leads to improved results and reduced costs. [5]

  5. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Multi-agent pathfinding is to find the paths for multiple agents from their current locations to their target locations without colliding with each other, while at the same time optimizing a cost function, such as the sum of the path lengths of all agents. It is a generalization of pathfinding.

  6. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences. [1]

  7. Transactional distance - Wikipedia

    en.wikipedia.org/wiki/Transactional_distance

    A path analysis of the concepts in Moore's theory of transactional distance in a videoconferencing learning environment. The American Journal of Distance Education, 13(2): 51-65. Cillay, D. R., (1999) On-line instruction and its effectiveness at colleges and universities within the continental United States.

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  9. Place-based education - Wikipedia

    en.wikipedia.org/wiki/Place-based_education

    Examples include on-going restoration efforts in near-by natural areas, creating exhibits for local cultural museums, and researching and proposing policy-based solutions to community problems. [ 7 ] Students embarking upon a unit about the Vietnam War might interview veterans of that war, collecting their stories for a radio-spot, newspaper ...