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In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another, called the modulus of the operation. Given two positive numbers a and n, a modulo n (often abbreviated as a mod n) is the remainder of the Euclidean division of a by n, where a is the dividend and n is the divisor. [1]
The nines' complement of a decimal digit is the number that must be added to it to produce 9; the nines' complement of 3 is 6, the nines' complement of 7 is 2, and so on, see table. To form the nines' complement of a larger number, each digit is replaced by its nines' complement. Consider the following subtraction problem:
For each of them, compute the remainder by 4 (the second largest modulus) until getting a number congruent to 3 modulo 4. Then one can proceed by adding 20 = 5 × 4 at each step, and computing only the remainders by 3. This gives 4 mod 4 → 0. Continue 4 + 5 = 9 mod 4 →1. Continue 9 + 5 = 14 mod 4 → 2. Continue 14 + 5 = 19 mod 4 → 3.
Division is the inverse of multiplication, meaning that multiplying and then dividing by the same non-zero quantity, or vice versa, leaves an original quantity unchanged; for example () / = (/) =. [12]
Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.
This is denoted as 20 / 5 = 4, or 20 / 5 = 4. [2] In the example, 20 is the dividend, 5 is the divisor, and 4 is the quotient. Unlike the other basic operations, when dividing natural numbers there is sometimes a remainder that will not go evenly into the dividend; for example, 10 / 3 leaves a
Note: Most subscribers have some, but not all, of the puzzles that correspond to the following set of solutions for their local newspaper. CROSSWORDS
In mathematics and computer science, Horner's method (or Horner's scheme) is an algorithm for polynomial evaluation.Although named after William George Horner, this method is much older, as it has been attributed to Joseph-Louis Lagrange by Horner himself, and can be traced back many hundreds of years to Chinese and Persian mathematicians. [1]