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The stack segment contains the call stack, a LIFO structure, typically located in the higher parts of memory. A "stack pointer" register tracks the top of the stack; it is adjusted each time a value is "pushed" onto the stack. The set of values pushed for one function call is termed a "stack frame". A stack frame consists at minimum of a return ...
At a minimum, a thread's stack is used to store the location of a return address provided by the caller in order to allow return statements to return to the correct location. The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store ...
The stack frame usually includes at least the following items (in push order): the arguments (parameter values) passed to the routine (if any); the return address back to the routine's caller (e.g. in the DrawLine stack frame, an address into DrawSquare's code); and; space for the local variables of the routine (if any).
POD return values 33–64 bits in size are returned via the EAX:EDX registers. Non-POD return values or values larger than 64-bits, the calling code will allocate space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value to this address. Stack aligned on 4-byte boundary. stdcall ...
In simple languages like Forth that lack local variables and naming of parameters, stack frames would contain nothing more than return branch addresses and frame management overhead. So their return stack holds bare return addresses rather than frames. The return stack is separate from the data value stack, to improve the flow of call setup and ...
SS:SP (SS is Stack Segment, SP is Stack Pointer) points to the address of the top of the stack, i.e. the most recently pushed byte. SS:BP (SS is Stack Segment, BP is Stack Frame Pointer) points to the address of the top of the stack frame, i.e. the base of the data area in the call stack for the currently active subprogram.
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