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Half-Pipe Hustle was the first official FIRST Vex Challenge (FVC) game, taking place in 2005–2006. In this challenge, robotics teams built robots from the Vex design kit to compete in competitions across the United States and in other nations, in matches consisting of a 45-second autonomous period, followed by a 2-minute driver control period in which the robots are controlled by team ...
VEX V5 Robotics Competition (previously VEX EDR, VRC) is for middle and high school students. This is the largest league of the four. VEX Robotics teams have an opportunity to compete annually in the VEX V5 Robotics Competition (V5RC) [3] VEX IQ Robotics Competition is for elementary and middle school students. VEX IQ robotics teams have an ...
FIRST Tech Challenge (FTC), formerly known as FIRST Vex Challenge, is a robotics competition for students in grades 7–12 to compete head to head, by designing, building, and programming a robot to compete in an alliance format against other teams.
The VEX Robotics World Championship is the highest level of competition in VEX Robotics and the final competition of each season. [9] This event has been awarded by the Guinness World Records as the largest robotics competition in the world in 2018 with 30,000 attendees from 70 countries.
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Thin Chen Enterprise (full name Sheng Qian Enterprise Co., Ltd (Chinese: 聖謙企業股份有限公司)), also known as Sachen, was a Taiwanese company that developed several original games for the Nintendo Entertainment System, Mega Drive, Game Boy and other early cartridge-based handheld systems such as the Watara Supervision and Mega Duck.
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Vexx is a 2003 platform game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the GameCube, PlayStation 2 and Xbox.The game was released in North America on February 11, 2003, and in Europe on April 4, 2003.