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  2. 180-degree rule - Wikipedia

    en.wikipedia.org/wiki/180-degree_rule

    The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second character. Moving the camera over the axis is called jumping the line or crossing the line; breaking the 180-degree rule by shooting on all sides is known as shooting in the round.

  3. Rotational symmetry - Wikipedia

    en.wikipedia.org/wiki/Rotational_symmetry

    Rotational symmetry of order n, also called n-fold rotational symmetry, or discrete rotational symmetry of the n th order, with respect to a particular point (in 2D) or axis (in 3D) means that rotation by an angle of ⁠ ⁠ (180°, 120°, 90°, 72°, 60°, 51 3 ⁄ 7 °, etc.) does not change the object. A "1-fold" symmetry is no symmetry (all ...

  4. Wikipedia : Featured picture candidates/180 degree rule

    en.wikipedia.org/.../180_degree_rule

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation of an object in two dimensions around a point O. Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point.

  6. Symmetry (geometry) - Wikipedia

    en.wikipedia.org/wiki/Symmetry_(geometry)

    A drawing of a butterfly with bilateral symmetry, with left and right sides as mirror images of each other.. In geometry, an object has symmetry if there is an operation or transformation (such as translation, scaling, rotation or reflection) that maps the figure/object onto itself (i.e., the object has an invariance under the transform). [1]

  7. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    In the Euclidean plane, a point reflection is the same as a half-turn rotation (180° or π radians), while in three-dimensional Euclidean space a point reflection is an improper rotation which preserves distances but reverses orientation. A point reflection is an involution: applying it twice is the identity transformation.

  8. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  9. Rotation - Wikipedia

    en.wikipedia.org/wiki/Rotation

    A sphere rotating (spinning) about an axis. Rotation or rotational motion is the circular movement of an object around a central line, known as an axis of rotation.A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation.

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