Search results
Results from the WOW.Com Content Network
The xHCI reduces the need for periodic device polling by allowing a USB 3.0 or later device to notify the host controller when it has data available to read, and moves the management of polling USB 2.0 and 1.1 devices that use interrupt transactions from the CPU-driven USB driver to the USB host controller.
touchHLE is a compatibility layer (referred to as a “high-level emulator”) for Windows and macOS made by Andrea "hikari_no_yume" (Sweden) in early 2023 to run legacy 32-bit iOS software. The compatibility layer was only able to run one software, Super Monkey Ball as of version 0.1.0.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Notable findings include that the Switch operating system is codenamed Horizon, that it is an evolution of the Nintendo 3DS system software, and that it implements a proprietary microkernel architecture. [4] [3] All drivers run in userspace, including the Nvidia driver which the security researchers described as "kind of similar to the Linux ...
Free and open-source drivers are primarily developed on and for Linux by Linux kernel developers, third-party programming enthusiasts and employees of companies such as Advanced Micro Devices. Each driver has five parts: A Linux kernel component DRM; A Linux kernel component KMS driver (the display controller driver)
Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1 to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]