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  2. Halo: Reach - Wikipedia

    en.wikipedia.org/wiki/Halo:_Reach

    Halo: Reach is a 2010 first-person shooter video game developed by Bungie and published by Microsoft Game Studios, originally for the Xbox 360.The sixth installment in the Halo series and a direct prequel to Halo: Combat Evolved, Reach was released worldwide in September 2010.

  3. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    As Bungie had been making Halo 3: ODST and Halo: Reach at the same time, Martin O'Donnell had also been composing the soundtracks at the same time, but production for the music of Halo: Reach did not begin until after the release of Halo 3: ODST. The soundtrack was released on iTunes on September 15, 2010, and in a two-disc set on September 28 ...

  4. Bungie - Wikipedia

    en.wikipedia.org/wiki/Bungie

    The next month, Bungie changed the game's title from Halo 3: Recon to Halo 3: ODST. [46] At E3 2009, Bungie and Microsoft revealed the company was developing another Halo-related game, Halo: Reach, for release in 2010. [47] Reach was the last game in the Halo franchise to be developed by Bungie. [48]

  5. Sony to Buy ‘Halo’ and ‘Destiny’ Game Creator Bungie for $3.6 ...

    www.aol.com/entertainment/sony-buy-halo-destiny...

    Sony Interactive Entertainment announced a deal to acquire Bungie, the developer behind game franchises including “Halo” and “Destiny,” for $3.6 billion. The deal will give the Sony games ...

  6. Halo Studios - Wikipedia

    en.wikipedia.org/wiki/Halo_Studios

    Halo Studios (formerly 343 Industries) is an American video game developer located in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.

  7. List of Bungie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bungie_video_games

    Halo went on to become the Xbox's "killer application", selling millions of copies and spawning a billion dollar franchise. On October 5, 2007, Bungie announced that it had split from Microsoft and became a privately held independent company, Bungie LLC. The company later incorporated and signed a ten-year publishing deal with Activision Blizzard.

  8. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    In creating music for Halo: Reach, a prequel to Combat Evolved, O'Donnell wanted to create music with a "grittier" feel because of the dark nature of the story. [20] Reach was Bungie's last Halo project. O'Donnell called the prospect of writing new music both a challenge and a relief to step away from the iconic themes of Halo. [21] [22]

  9. Halo creator Bungie sets its sights on Facebook, mobile ... - AOL

    www.aol.com/news/2011-06-30-halo-bungie-facebook...

    So--surprise--another game creator has entered the mobile/social space, the creators of the Halo franchise, Bungie. The. ... 800-290-4726 more ways to reach us. Mail. Sign in.

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