enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    While it still kept the large scale, core mechanics, and goals of the real-time strategy games, DotA attempted to avoid "clickfest" gameplay in which high actions per minute scores are mandatory for efficient playing, changing focus to the actual teamwork, coordination, and tactics.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Maneuver warfare - Wikipedia

    en.wikipedia.org/wiki/Maneuver_warfare

    Maneuver warfare, or manoeuvre warfare, is a military strategy which emphasizes movement, initiative and surprise to achieve a position of advantage. Maneuver seeks to inflict losses indirectly by envelopment, encirclement and disruption, while minimizing the need to engage in frontal combat.

  5. List of military strategies and concepts - Wikipedia

    en.wikipedia.org/wiki/List_of_military...

    Enkulette – A strategy used often in the jungle that aims at attacking the enemy from behind. Exhaustion – A strategy that seeks to erode the will or resources of a country; Feint – A maneuver designed to distract or mislead, done by giving the impression that a certain maneuver will take place, while in fact another, or even none, will.

  6. Real-time tactics - Wikipedia

    en.wikipedia.org/wiki/Real-time_tactics

    Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.

  7. 3D tactics analysis - Wikipedia

    en.wikipedia.org/wiki/3D_tactics_analysis

    The 3D tactics cube is a visual tool used to define a tactical space. It incorporates conventional understanding of the third dimension in land combat - as the airspace above terrain - and the urban environment consisting of the three-dimensional solid forms of typical central business district (CBD) buildings and spaces formed between buildings.

  8. Category:Real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/Category:Real-time_tactics...

    Pages in category "Real-time tactics video games" The following 200 pages are in this category, out of approximately 203 total. This list may not reflect recent changes .

  9. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Rollings notes that "The origin of strategy games is rooted in their close cousins, board games." [56] Strategy video games generally take one of four archetypal forms, depending on whether the game is turn-based or real-time and whether the game's focus is upon strategy or tactics. Real time strategy games are often a multiple unit selection game.