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According to Guinness World Records, Link is the most critically acclaimed video game playable character and the most ubiquitous action-adventure video game character. He was recognized by the Guinness World Records Gamer's Edition as the second best video game character after Mario. Critics have named him as one of the greatest and most ...
Link was recognised as the second greatest video game character of all time behind Mario in the Guinness World Records Gamer's Edition 2011. [9] Nintendo Life describes Link as "one of gaming's most iconic heroes", [10] while GamesRadar describes him as, "one of the most enduring heroic archetypes". [11]
In most games, the player can give Link a different name before the start of the adventure, and he will be referred by that given name throughout by the non-player characters (NPCs). Miyamoto said in a 2002 interview that he named the protagonist "Link" because the character is/was supposed to be the "link" between the player and the game world.
The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...
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Pictured is the intro of Link: The Faces of Evil. The quality of the games' cutscenes has been derided by critics. The games' animated cutscenes and voice acting drew particular criticism. The Star Tribune described the voice acting as "laughable", [37] and was also criticized by Zelda Elements as "jarring". [5]
Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.
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